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Psionic Rules Note

Started by Bynw, 22 May 2019, 10:32:47

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Bynw

Teara Adan uses a modified version of the rules found in Green Ronin's Psychic Handbook. 
This book was so close to our own homebrew rules we took the easier route of using it as a base and modifing the rules as needed.

CHANGES:
1.  Core Class name is changed from "Psychic" to "Mentalist".
2.  Name change throughout the work generally follows this rule.  If it is called "psychic" then it has been renamed to "psionic" or the psychic part has simply been dropped.  There are exceptions.
3.  No changes to the Prestige Classes.  However only the Psionic Adept and the Healer are the most known.
4.  Most of the "Psychic Talent" Feats have been eliminated as a prerequisite for skills.  The exceptions are noted on the Feats and Skills list in this thread.
5.  The following skills increase the damage they cause every 3 ranks instead of every 5 ranks. Drain Vitality, Telekinetic Blast, Telekinetic Grip.

*There are many rules for psionics on this site that were developed independently from those found in the Complete Psychic's Handbook.  Any duplication is coincidental and not meant to infringe on any copyrights held by other parties.
Bynw da GM
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