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Psionic Skills List

Started by Bynw, 22 May 2019, 10:34:24

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Bynw

Skills marked with an * can be used untrained without ranks.  All other skills must have ranks in order to be used.  Additionally, just because the skill is listed on the list does not mean it is avialable to all characters.


Adaptation (Wis) 
Description:  You can adapt your body to survive in hostile environments. 
Cost:  1 per check 
 
Affect Minds (Suggestion) (Cha) 
Description:  You can implant suggestions into the minds of others. 
Cost:  4 
 
Astral Projection (Int) 
Correspondence Feat Required. 
Description:  You can psychically transport from one dimension to another. 
Cost:  10 
 
Combat Sense (Wis) 
Description:  You can improve your ability in combat by sensing the flow of events around you.
Cost:  2 + bonus 
 
Cryokinesis (Int) 
Description:  You can freeze things with the power of your mind. 
Cost:  3 
 
Domination (Cha) 
Description:  You can mentally control another creature's actions. 
Cost:  6 
 
Drain Ability [ability name] (Wis) 
Description:  You can reduce one of a target's ability scores.  This is a psionic attack. 
Cost:  2-8 
 
Drain Emotion (Cha) 
Description:  You can drain intense emotion, calming those around you. 
Cost:  2 
 
Drain Power (Wis) 
Description:  You can reduce a target's psionic skll ranks.  This is a psionic attack. 
Cost:  2-8 
 
Drain Vitality (Wis) 
Description:  You can drain the energy of others to enhance your own. 
Cost:  2 
 
Dreamwalk (Wis) 
Description:  You can enter another creature's dreams. 
Cost:  2 
 
Electrokinesis (Int) 
Description:  You can control the flow of electromagnetic energy. 
Cost:  varies 
 
Empathy (Wis)* 
Description:  You can sense the emotional states of other creatures. 
Cost:  1 
 
Empathic Projection (Cha) 
Description:  You can impose emotional states on others. 
Cost:  3 
 
Enhance Ability (Wis) 
Description:  You can improve your Strength or Dexterity for a short time. 
Cost:  3 
 
Enhance Senses (Wis) 
Description:  You can enhance your normal sensory abilities. 
Cost:  3 
 
Healing (Psychic Healing) (Wis) 
Medicus Feat Required. 
Description:  You can psychically heal others and yourself. 
Cost:  at least 1 
 
Illusion (Cha) 
Description:  You can fool the the senses of others, creating illusions. 
Cost:  DC divided by 5 
 
Life Drain (Wis) 
Description:  You can drain the lifeforce of others to strengthen your own. 
Cost:  6 
 
Life Extension (Wis) 
Description:  You can extend your natural lifespan and ignore the physical effects of aging. 
Cost:  4 
 
Mental Contact (Int)* 
Description:  You can make telepathic contact with another mind. 
Cost:  2 plus familiarity 
 
Mental Shields (Wis) 
Description:  You can shield your mind from psychic influences. 
Cost:  0 
 
Mental Surgery (Wis) 
Description:  You can remove other psychic influences or alter memories or behavior. 
Cost:  2 or more 
 
Mind Over Body (Body Control) (Wis)* 
Description:  You have mental control over your body. 
Cost:  DC divided by 5 
 
Mind Reading (Cha) 
Description:  You can read information from another creature's mind. 
Cost:  4 
 
Mindswitch (Cha) 
Description:  You can exchange minds with another creature. 
Cost:  12 
 
Move Object (Telekinesis) (Int)
Description:  You can move objects with the power of your mind. 
Cost:  0 plus mass 
 
Phase (None) 
Description:  You can shift your body out of phase with the material plane. 
Cost:  5 
 
Photokinesis (Int) 
Description:  You can mentally control light. 
Cost:  DC divided by 5 
 
Psychic Blast (Cha) 
Description:  You can psychically assault another creature's mind.  This is a psionic attack. 
Cost:  4 
 
Psychic Sense (Wis)* 
Description:  You can sense the use and effects of psychic abilities. 
Cost:  0 or 1   

Psychic Static (Cha) 
Description:  You can create interference with other psychic abilities. 
Cost:  4 
 
Psychic Weapon (Wis) 
Psychic Weapon Feat Required.
Description:  You can create a weapon of psychic energy.   
Cost:  6 
 
Psychometry (Wis) 
Description:  You can "read" psychic impressions from places and objects, getting images of their pasts. 
Cost: 6 or 1 
 
Pyrokinesis (Int) 
Description:  You can mentally start and control fires. 
Cost:  3 
 
Second Sight (Remote Viewing + Pregonition) (Wis)*
Description:  You can receive visions of the past/future and see and/or hear distant places. 
Cost:  varies 
 
Sense Minds (Wis) 
Description:  You can determine the presence and location of other minds. 
Cost:  1 
 
Shape Change (Wis) 
Description:  You can alter your form to appear as another.
Cost:  DC divided by 5 
 
Sleep (Cha) 
Description:  You can psychically put other creatures to sleep. 
Cost:  4 
 
Telekinetic Blast (Int) 
Description:  You can attack with a blast of telekinetic force. 
Cost:  4 

Telekinetic Kill (Telekinetic Grip) (Int) 
Description:  You can damage other creatures internally with a crushing telekinetic grip. 
Cost:  4 
 
Telekinetic Shield (Int) 
Description:  You can create a psychic barrier that protects you from attacks. 
Cost:  2 
 
Telemechanics (Int) 
Description:  You can make mental contact with computers and machines. 
Cost:  1 
 
Transfer Essence (Cha) 
Description:  You can transfer your mind into another body, overwriting the original mind. 
Cost:   
Bynw da GM
The World of Teara Adan
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