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Skills


The World of Teara Adan


Not all skills will be available to all characters. Please ask your GM first before taking a skill.

Common Skills

  • Acrobatics [H]
  • Acting [M]
  • Aerial Acrobatics [H]
  • Animal Handling [M]
  • Animal Training [H]
  • Appraisal [M]
  • Architecture [H]
  • Area Knowledge [E]
  • Armorer/Weaponsmith [H]
  • Artist [M]
  • Balance [M]
  • Blacksmith [H]
  • Blind Fighting [VH]
  • Bluff [H]
  • Break Fall [M]
  • Breath Control [M]
  • Bribe [M]
  • Bureaucracy [H]
  • Camaraderie [E]
  • Camouflage [M]
  • Carousing [E]
  • Carpentry [H]
  • Cartography [H]
  • Climbing [M]
  • Communications [M]
  • Computer Hacking/Cracking [H]
  • Computer Operation [M]
  • Computer Programming [H]
  • Computers [M]
  • Con [M]
  • Concealment [M]
  • Craft Skill
    • Basketry [M]
    • Brewing [M]
    • Calligraphy [M]
    • Carving [M]
    • Cobbling [M]
    • Cooking [E]
    • Farming [M]
    • Glassblowing [M]
    • Goldsmith [H]
    • Illumination [H]
    • Jeweler [H]
    • Leatherworking [M]
    • Limming [M]
    • Needlecraft [E]
    • Pottery [M]
    • Sewing/Tailoring [M]
    • Silversmith [H]
    • Tanning [M]
    • Weaving [M]
  • Criminology [H]
  • Cryptography [H]
  • Dancing [M]
  • Deduction [M]
  • Demolitions [M]
  • Detect Lie [M]
  • Diplomacy [M]
  • Disguise [M]
  • Divination [VH]
  • Driving [M]
  • Electronics [M]
  • Engineering [H]
  • Escape Artist [H]
  • Etiquette [M]
  • Fast Draw [H]
  • Fast Talk [M]
  • Find Hidden [M]
  • Find Traps [M]
  • First Aid [M]
  • Fishing [M]
  • Flattery [E]
  • Forensics [H]
  • Forgery [H]
  • Gambling [M]
  • Games [M]
  • Haggle [H]
  • Hide Self [M]
  • Hide Traces [M]
  • Hunting [M]
  • Hypnotism [H]
  • Interrogation [M]
  • Intimidation [M]
  • Juggling [H]
  • Jumping [M]
  • Knowledge Skill
    • Anthropology [H]
    • Archaeology [H]
    • Astronomy [M]
    • Biology [H]
    • Chemistry [H]
    • Economics [M]
    • Geography [M]
    • Geology [M]
    • History [M]
    • Law [H]
    • Literature [M]
    • Mathematics [H]
    • Mythology [H]
    • Paleontology [H]
    • Philosophy [M]
    • Physics [VH]
    • Political Science [M]
    • Sociology [M]
    • Theology [M]
    • Alchemy [VH]
    • Astrogation [H]
    • Astrology [M]
    • Heraldry [M]
    • Legends/Stories [M]
    • Necrology [H]
    • Spellcraft [H]
    • Arcane Lore [H]
    • Anadari Lore [H]
  • Languages [M]
    • Arkhonn
    • Arrinic
    • Brazic
    • Cana
    • Larethian
    • Latin
    • Moradinian
    • Olmos-ji
    • Sckoraali
    • Solise
    • Tevic
    • Valmari
  • Leadership [M]
  • Legerdemain [M]
  • Lie [M]
  • Lip Reading [H]
  • Listening/Bugging [M]
  • Literacy [M]
  • Masonry [M]
  • Mechanic/Machinist [H]
  • Medicine [H]
  • Merchant [M]
  • Meteorolgy [M]
  • Mimicry [M]
  • Mountaineering [M]
  • Move Quietly [M]
  • Musical Skill [M]
  • Navigation [M]
  • Observation [H]
  • Occult Knowledge [H]
  • Oratory [H]
  • Orienteering [M]
  • Paramedic [H]
  • Persuasion [M]
  • Pharmacy [H]
  • Photography [M]
  • Pick Locks [H]
  • Pick Pocket [H]
  • Piloting [M]
  • Poisons [M]
  • Professional Skills [H]
  • Psycholgy/Psychiatry [H]
  • Read Opponent [M]
  • Remove/Disarm Traps [H]
  • Research [M]
  • Riding [M]
  • Riding (Trick) [H]
  • Rope Use [M]
  • Running [M]
  • Salesmanship [M]
  • Security Systems [H]
  • Seduction [H]
  • Set Snares/Traps [H]
  • Shield [M]
  • Shipbuilding [H]
  • Sleight of Hand [H]
  • Sports [M]
  • Stealth [H]
  • Storytelling [H]
  • Streetwise [M]
  • Surveillance [M]
  • Survival [H]
  • Swimming [M]
  • Tactics [H]
  • Tailing [M]
  • Team Acrobatics [H]
  • Throwing [E]
  • Tracking [H]
  • Tumbling [H]
  • Unarmed Combat [H]
  • Ventriloquism [H]
  • Veterinarian [H]
  • Weapon Skill
    • Axe/Mace [M]
    • Axe Throwing [M]
    • Battlesuit [M]
    • Beam Weapons [E]
    • Blackjack [E]
    • Blackpowder Weapons [M]
    • Blowpipe [H]
    • Bolas [H]
    • Bow [M]
    • Broadsword [M]
    • Buckler [M]
    • Crossbow [M]
    • Fencing [H]
    • Firearms [M]
    • Force Shield [M]
    • Force Sword [H]
    • Gunner [M]
    • Jousting [H]
    • Knife [M]
    • Knife Throwing [M]
    • Lance [M]
    • Lasso [M]
    • Net [M]
    • Polearms [M]
    • Short Sword [M]
    • Sling [H]
    • Spear [M]
    • Spear Throwing [M]
    • Staff [H]
    • Thrown Weapon [M]
    • Two-handed Axe/Mace [H]
    • Two-handed Sword [H]
    • Whip [H]
  • Wit [M]
  • Zero-G Maneuvering [H]

Psychic Skills

  • Astral Projection [VH] [??? Gift Required]
  • Binding Souls [VH]
  • Blocking [H] [Blocking & Healing Gifts Required]
  • Body-Control [M]
    • Talent: Psychic Speed [H] [Body-Control: Good Required]
  • Casting [M]
    • Talent: Farseeing [H] [Casting: Good Required]
  • Conjury (Illusions) [H]
  • Drain Attribute [VH]
  • Drain Health [VH]
  • Drain Power [VH]
  • Dreamwalk [H]
  • Dying Stasis [VH]
  • Electrokinesis [H]
  • Empathic Projection [VH]
  • Endowment [VH]
  • Enhance Attribute [VH] [Healing Gift Required]
  • Erase Signature [VH]
  • Handfire [M]
  • Healing [H] [Healing Gift Required]
  • Imbue Object [H]
  • Life Extension [VH] [Healing Gift Required]
  • Mental Contact (Mind Speech) [M]
  • Mind-Control [H]
  • Mind-Reading [M]
  • Mindswitch [VH] [Mindswitch Gift Required]
  • Move Object [H]
    • Talent: Blade Lock [VH] [Move Objects: Good Required]
  • Phase [VH]
  • Psychic Blast [H]
  • Psychic Static [H]
  • Psychic Weapon [VH]
  • Shape Changing [H]
  • Shields [M]
    • Talent: Mind Trap [H] [Shields: Great Required]
  • Telemechanics (CyberPsi) [H]
  • Thermokinesis [H]
  • Transfer Essence [VH] [Mindswitch Gift Required]
  • Truth-Reading [M]
  • Unseen Presence [H]
  • Warding [H]

Magic Skills (Sorcery/Gramarye)

  • Colleges
    • Animate [H]
    • Breaking [H]
    • Communication [H]
    • Control [VH]
    • Creation [H]
    • Enhancement [H]
    • Healing [VH]
    • Knowledge [VH]
    • Movement [H]
    • Protection [H]
    • Transformation [VH]
  • Realms
    • Air [H]
    • Animal [H]
    • Body [VH]
    • Earth [VH]
    • Fire [H]
    • Illusion [VH]
    • Language [H]
    • Machine [H]
    • Magic [VH]
    • Mind [VH]
    • Plant [H]
    • Spirit [VH]
    • Time [VH]
    • Water [H]

Magic Skills (Cordanian Wizard)

  • Abjuration [H]
  • Conjuration [H]
    • Talent: Healing [VH] [Conjuration: Good Required]
  • Divination [H]
  • Enchantment [VH]
  • Evocation [H]
  • Illusion [VH]
  • Necromancy [H]
  • Transmutation [VH]
  • Artificer [H]

[E] an EASY skill, the default rank in this type of skill is Mediocre
[M] a MODERATE skill, most skills fall under this category. The default rank in this type of skill is Poor
[H] a HARD skill, the default rank in this type of skill is Terrible
[VH] a VERY HARD skill, there is no default rank in this type of skill. All skill ranks with these skills must be learned from a master.

Any skill in red print indicates that a gift is required to use it.


What the skill ranks represent.

  • Terrible: You are untrained with no exposure to the skill, or truly inept despite exposure or training.
  • Poor: This is the “default” skill level that assumes some exposure to the skill and its use, but minimal experience.
  • Mediocre: You have basic competency in a skill. You could make a living using this skill, with support from other related skills.
  • Fair: You are fully competent with this skill. This is the normal level for someone who uses this as his primary skill for making a living.
  • Good: You’re not just competent, you’re good at this! People will travel across town to see you or hire you.
  • Great: You’re a master at this skill. People will travel across the kingdom to buy your services.
  • Superb: You are one of the best in the kingdom — or perhaps even all of the Quarte!
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Page last modified on January 24, 2010, at 05:11 AM
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